Topics
- Design Methods: Use Cases, Ethnography, Personas, Task Analysis
- Digital and Low-Fidelity Prototyping
- Evaluating Interface Designs
- Interaction Devices
- User Interface Design Principles and Best Practices
- Collaboration & Social Media
- Quality of Service
- Human Performance Models: Fitts' Law, Hick-Hyman Law, Power Law of Learning
- Usability Studies; the MTE research platform
- Touch Input
- Nomadic Interactions
- Balancing Function & Fashion
- Good & Bad Design
- Universal Icons
- Accessibility
- Mobile, Web, and Desktop Application Development Toolkits
- Direct Manipulation
- Information Search
- Information Visualization
- Designing for Diverse Contexts